STAR: Set aside a Hero from hand for 2 turns. On return, draw 3. GE: Discard all Evil Characters that you do not control. Cannot be negated if used by a meek disciple.
STAR: Set aside a Hero from hand for 2 turns. On return, draw 3. GE: Discard all Evil Characters that you do not control. Cannot be negated if used by a meek disciple.